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  1. 原著論文

Neural responses to gaming content on social media in young adults.

https://repo.qst.go.jp/records/2001170
https://repo.qst.go.jp/records/2001170
8a4f821e-80db-441e-993c-5df95ca81eef
アイテムタイプ 学術雑誌論文 / Journal Article(1)
公開日 2025-03-14
タイトル
タイトル Neural responses to gaming content on social media in young adults.
言語 en
言語
言語 eng
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
著者 Yuka Fujimoto

× Yuka Fujimoto

Yuka Fujimoto

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Junya Fujino

× Junya Fujino

Junya Fujino

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Daisuke Matsuyoshi

× Daisuke Matsuyoshi

Daisuke Matsuyoshi

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Daisuke Jitoku

× Daisuke Jitoku

Daisuke Jitoku

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Nanase Kobayashi

× Nanase Kobayashi

Nanase Kobayashi

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Chenyu Qian

× Chenyu Qian

Chenyu Qian

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Shoko Okuzumi

× Shoko Okuzumi

Shoko Okuzumi

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Shisei Tei

× Shisei Tei

Shisei Tei

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Takehiro Tamura

× Takehiro Tamura

Takehiro Tamura

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Takefumi Ueno

× Takefumi Ueno

Takefumi Ueno

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Makiko Yamada

× Makiko Yamada

Makiko Yamada

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Hidehiko Takahashi

× Hidehiko Takahashi

Hidehiko Takahashi

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抄録
内容記述タイプ Abstract
内容記述 Excessive gaming can impair both mental and physical health, drawing widespread public and clinical attention, especially among young generations. People are now more exposed to gaming-related content on social media than before, and this exposure may have a significant impact on their behavior. However, the neural mechanisms underlying this effect remain unexplored. Using functional magnetic resonance imaging (fMRI), this study aimed to investigate the neural activity induced by gaming-related content on social media among young adults casually playing online games. While being assessed by fMRI, the participants watched gaming-related videos and neutral (nongaming) videos on social media. The gaming-related cues significantly activated several brain areas, including the medial prefrontal cortex, posterior cingulate cortex, hippocampus, thalamus, superior/middle temporal gyrus, precuneus and occipital regions, compared with the neutral cues. Additionally, the participants' gaming desire levels positively correlated with a gaming-related cue-induced activation in the left orbitofrontal cortex and the right superior temporal gyrus. These findings extend previous studies on gaming cues and provide useful information to elucidate the effects of gaming-related content on social media in young adults. Continued research using real-world gaming cues may help improve our understanding of promoting gaming habits and provide support to individuals vulnerable to gaming addiction.
書誌情報 Behavioural brain research

巻 467, p. 115004, 発行日 2024-04
ISSN
収録物識別子タイプ ISSN
収録物識別子 1872-7549
PubMed番号
識別子タイプ PMID
関連識別子 38631660
DOI
識別子タイプ DOI
関連識別子 10.1016/j.bbr.2024.115004
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